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CeeBot-3 features more than 100 exercises in 25 chapters.
They allow a smooth progression from the first instructions
to programming complex moving pictures. Every concept
is introduced in a series of exercises that will be
less and less directed, leaving more and more room for
the creativity of the students.
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Programming a drawing robot is generally considered
as an efficient tool for teaching the basics of programming.
However recent developments in computer technology allows
us to make this process more attractive than in the
past, when the creations were generally limited to monochrome
line drawings.
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Modern computers allow the creation of moving pictures,
simply by drawing several pictures, which will then
be displayed one after another in order to create a
film. You can also add a sound track made of several
different sounds that are played at various moments
of the animation.
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Every exercise is explained in an illustrated text.
With hypertext links you can access additional information,
or a library that contains useful chunks of programs.
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The programming language used in CeeBot3 involves typing
with the keyboard the instructions that the program
is made of. Several mechanisms help the student in this
task. Whole pieces of the program appear ready to use
when the editor is opened to enter the program. Highlighting
instructions with colored background allows an immediate
syntax check. The status bar displays valuable information
about the syntax and allows immediate access to the
corresponding help text.
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It is possible to execute the program while keeping
the editor open. This allows the students to perceive
an immediate link between the program and the resulting
actions of the robot. The debugger displays the position
of the robot, the content of the variables and what
instruction is currently being executed.
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