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Move |
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The
first exercises require the player to program a miniature
robot so that it can move around a basement filled with
a collection of odd objects. The instruction move
will enable the robot to move forward in a straight
line. The instruction turn
will make the robot point in another direction. The
player can use these instructions in a variety of ways,
learning the concept of sequencing by trial and error.
He will also familiarise himself with the syntax of
computer programming.
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Square |
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The
drawing robot is equipped with an arm that contains
8 different colored crayons. The instruction pendown
lowers the selected crayon, and the instruction penup
raises the crayon. The player starts by learning how
to draw lines and squares, then
moves on to more and more complicated drawings.
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Repeat |
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Once
the player has mastered the basic principles, he can
take a robot into an outside environment for the first
time. Four targets have been spaced at regular intervals
around the environment. With a repetitive instruction,
the player must learn how to destroy the targets. Each
time the robot will advance the same distance, turn
and fire at the targets.
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Find |
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In
this exercise, the player has to find and move garbage
that's been left in the environment. Then he will have
to eliminate the garbage according to the substance
it's made of. Plastics will go to one place, metals
to another. This constitutes an excellent introduction
to the concept of conditional branching if.
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Maze |
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Moving
a robot around in a maze is an old classic. Here, the
robot will use the incorporated radar to detect gates
or openings in front of it. According to the presence
or absence of obstacles, the robot will turn or move
forward. The player can experiment with other mazes
as well.
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Variables |
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After
having learnt how to draw a house of a certain dimension
using variables in the programming, the player will
learn how to alter the size and shape of the house by
changing the variables. The idea is that the same program
can be used to solve different problems.
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Drawing |
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Last
but not least, the player will progressively learn how
to make more and more complex drawings by using repetitive
designs. The drawing robot has 8 available colors. One
way to draw is by using the robot in freestyle. The
program is recorded as it goes, and can be repeated
or modified later.
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